Re: Rax/Maz/Jimbo 2021 Games Thread
Posted: Thu Feb 29, 2024 1:55 pm
Played through a bunch of stuff recently to try and (mostly) clear my slate before FF7 Rebirth. Some of these games again really deserve more than I've written about them here (Particularly Y0), so maybe I'll come back and edit more thoughts in here at some point.
Yakuza 0 (2015) – A really wonderful RPG. I’ve been meaning to get into this franchise for years, especially after Jimbo played this and man it’s just a lot of fun. The 80’s urban setting is really fun and atmospheric with all those neon lights and such, and Kiryu and Majima are just great characters. I really liked how their stories initially seemed very independent but gradually intertwined together. Both of the their stories are just really strong gangster movie stuff. Likewise the seriousness of the main story contrasted with how absolutely goofy the sidequests were was really something else.
I remember Jimbo saying the combat could be a bit simple (IIRC) and not all of the upgrades seemed worth it and I do think there’s a bit of an issue there, though I think that’s true of a lot of action RPGs like this. I otherwise found the base combat pretty fun, though I generally liked Majima's fighting styles better than Kiryu's.
Last thing I’ll mention is that I didn’t go as hard on side content as I would have liked because of time limit I was on and well there’s like a million of these games now, but I might go back really get into buying up property, running the cabaret etc. one of these days.
Onechanbara: Bikini Samurai Squad (2006) – A largely mindless action game about hot babes killing zombies. I’ve actually owned this for a while now, but I wanted to start finishing up the chunk of Xbox 360 games I have left (As well buying the last bunch of them that I wanted before things got TOO ridiculously expensive).
I do think the combat is okay at its core even if a later game in the series like Z2 Chaos is a lot better. On most stages you have two characters, while you alternate between them. The two main ones are Aya and Saki who both use swords (Aya having two different styles where she uses one sword or two) while Anna uses a variety of guns. Probably the big gimmick here is that you can’t just keep wailing on enemies forever- as Aya or Saki you need to constantly be cleaning blood off your swords, otherwise they can get stuck in enemies as you’re trying to mow them down (Meanwhile Anna needs to simply reload guns when low on ammo). It creates nice mix of going on offensive and also having to step back and take a breather before beginning your assault again.
I do have to say more generally btw that the Xbox 360 as a console shows its age waaaay more than I expected going in. Some of this might just be a flaw in my system but it runs awfully sluggishly compared to more modern consoles, with load times in particular being pretty slow. Even just menuing about on the dashboard doesn’t exactly feel snappy. Also that the games are only on DVD’s feels very anachronistic these days despite the 360 having an HDMI port. I do plan on trying more 360 games this year, so I’m sure I’ll find more to say about this console.
Kanon (1999) – Pretty meh visual novel overall if I’m being honest, at least reading it in 2024. The basic gist is that protagonist Yuichi returns to his childhood hometown that he has lost most of his memories of. As he re-acclimates to the town he connects with a variety of different girls, most of whom he realizes he has some pre-existing connection with, and most of whom have some kind of tragic past.
This didn’t really land for me. I liked most of the girls themselves, but all five of the major routes of this game just kinda drag on and on. I do think this game deserves some major credit for being major entry in “nakige” genre (Which I guess are supposed to be melodrama games about making you cry more than anything else), and if nothing else a lot of the presentation of game elements feels modern here compared to other titles like Snatcher or whatever (Note I am not talking about the art style here). I think the problem though is that any time you end up on a girl’s route, there’s kinda boring formula of slice of life, slice of life, slice of life, slice of life, slice of life, SOME SAD REVEAL OF GIRL’S PAST, RUMINATING A BIT ON REVEAL, SLICE OF LIFE, climax. There’s little in way of actual drama which gets a bit tedious and tends to be flaw in some of these VNs.
Still even with that in mind, some of these routes drag more than others. Mai’s in particular is just really tedious to get through (Despite probably being influence on Fate route in FSN), and honestly the reveal about the nature of the “demons” she’s fighting is a bit much. Really the reveal of supernatural elements in some of these routes is honestly weird. Like the one route where Yuichi has to explain that one of the girls is some kind of fox spirit to his family and everyone just accepts this is a bit lol.
I didn’t hate the game overall but it just really wasn’t one of my favorites.
^Poor Ayu is never beating the idiocy allegations.
Fire Emblem: The Blazing Blade (2003) – Replayed this on a whim since it’s on NSO now. It’s still nicely strategic without being super overbearing about managing units or abilities or whatever the way some other SRPG’s can be. That makes it very easy to pick up and play without being too mindless. The first time I played this I remember a lot of my units died, whereas on my replay I had way less fatal errors of strategy. That shows I’m making progress in learning how to play these games well, if nothing else.
If I had one complaint is that extra modes like the Hard Modes or Hector Mode have to be unlocked by clearing Eliwood Mode once, which is just a bummer. I really wish there was at least a cheat code or something you could enter to just unlock those up front (A problem this games shares with the OG Resident Evil 4, come to think of it, where you don’t have Professional Mode upfront). I had actually intended to play Hector Mode here, but well I could just skip to it on NSO and I've long side lost the rom and related saves I had downloaded for this way back in the day. One I day I'll get to Hector Mode...
Fate/Samurai Remnant - Additional Episode 1 "Record's Fragment: Keian Command Championship" (2024) – The first DLC for FSR. Its basically just tournament of sorts where you pick a Master/Servant pair from the main game, fight some guys, and then by the end of it you’ve unlocked two new Servants for the main game and two extra moves for Iori. Fun enough for what it is, but pretty repetitive.
Yakuza 0 (2015) – A really wonderful RPG. I’ve been meaning to get into this franchise for years, especially after Jimbo played this and man it’s just a lot of fun. The 80’s urban setting is really fun and atmospheric with all those neon lights and such, and Kiryu and Majima are just great characters. I really liked how their stories initially seemed very independent but gradually intertwined together. Both of the their stories are just really strong gangster movie stuff. Likewise the seriousness of the main story contrasted with how absolutely goofy the sidequests were was really something else.
I remember Jimbo saying the combat could be a bit simple (IIRC) and not all of the upgrades seemed worth it and I do think there’s a bit of an issue there, though I think that’s true of a lot of action RPGs like this. I otherwise found the base combat pretty fun, though I generally liked Majima's fighting styles better than Kiryu's.
Last thing I’ll mention is that I didn’t go as hard on side content as I would have liked because of time limit I was on and well there’s like a million of these games now, but I might go back really get into buying up property, running the cabaret etc. one of these days.
Onechanbara: Bikini Samurai Squad (2006) – A largely mindless action game about hot babes killing zombies. I’ve actually owned this for a while now, but I wanted to start finishing up the chunk of Xbox 360 games I have left (As well buying the last bunch of them that I wanted before things got TOO ridiculously expensive).
I do think the combat is okay at its core even if a later game in the series like Z2 Chaos is a lot better. On most stages you have two characters, while you alternate between them. The two main ones are Aya and Saki who both use swords (Aya having two different styles where she uses one sword or two) while Anna uses a variety of guns. Probably the big gimmick here is that you can’t just keep wailing on enemies forever- as Aya or Saki you need to constantly be cleaning blood off your swords, otherwise they can get stuck in enemies as you’re trying to mow them down (Meanwhile Anna needs to simply reload guns when low on ammo). It creates nice mix of going on offensive and also having to step back and take a breather before beginning your assault again.
I do have to say more generally btw that the Xbox 360 as a console shows its age waaaay more than I expected going in. Some of this might just be a flaw in my system but it runs awfully sluggishly compared to more modern consoles, with load times in particular being pretty slow. Even just menuing about on the dashboard doesn’t exactly feel snappy. Also that the games are only on DVD’s feels very anachronistic these days despite the 360 having an HDMI port. I do plan on trying more 360 games this year, so I’m sure I’ll find more to say about this console.
Kanon (1999) – Pretty meh visual novel overall if I’m being honest, at least reading it in 2024. The basic gist is that protagonist Yuichi returns to his childhood hometown that he has lost most of his memories of. As he re-acclimates to the town he connects with a variety of different girls, most of whom he realizes he has some pre-existing connection with, and most of whom have some kind of tragic past.
This didn’t really land for me. I liked most of the girls themselves, but all five of the major routes of this game just kinda drag on and on. I do think this game deserves some major credit for being major entry in “nakige” genre (Which I guess are supposed to be melodrama games about making you cry more than anything else), and if nothing else a lot of the presentation of game elements feels modern here compared to other titles like Snatcher or whatever (Note I am not talking about the art style here). I think the problem though is that any time you end up on a girl’s route, there’s kinda boring formula of slice of life, slice of life, slice of life, slice of life, slice of life, SOME SAD REVEAL OF GIRL’S PAST, RUMINATING A BIT ON REVEAL, SLICE OF LIFE, climax. There’s little in way of actual drama which gets a bit tedious and tends to be flaw in some of these VNs.
Still even with that in mind, some of these routes drag more than others. Mai’s in particular is just really tedious to get through (Despite probably being influence on Fate route in FSN), and honestly the reveal about the nature of the “demons” she’s fighting is a bit much. Really the reveal of supernatural elements in some of these routes is honestly weird. Like the one route where Yuichi has to explain that one of the girls is some kind of fox spirit to his family and everyone just accepts this is a bit lol.
I didn’t hate the game overall but it just really wasn’t one of my favorites.
^Poor Ayu is never beating the idiocy allegations.
Fire Emblem: The Blazing Blade (2003) – Replayed this on a whim since it’s on NSO now. It’s still nicely strategic without being super overbearing about managing units or abilities or whatever the way some other SRPG’s can be. That makes it very easy to pick up and play without being too mindless. The first time I played this I remember a lot of my units died, whereas on my replay I had way less fatal errors of strategy. That shows I’m making progress in learning how to play these games well, if nothing else.
If I had one complaint is that extra modes like the Hard Modes or Hector Mode have to be unlocked by clearing Eliwood Mode once, which is just a bummer. I really wish there was at least a cheat code or something you could enter to just unlock those up front (A problem this games shares with the OG Resident Evil 4, come to think of it, where you don’t have Professional Mode upfront). I had actually intended to play Hector Mode here, but well I could just skip to it on NSO and I've long side lost the rom and related saves I had downloaded for this way back in the day. One I day I'll get to Hector Mode...
Fate/Samurai Remnant - Additional Episode 1 "Record's Fragment: Keian Command Championship" (2024) – The first DLC for FSR. Its basically just tournament of sorts where you pick a Master/Servant pair from the main game, fight some guys, and then by the end of it you’ve unlocked two new Servants for the main game and two extra moves for Iori. Fun enough for what it is, but pretty repetitive.